Stories: The Path of Destinies Interview – Which Hero Will You Be?

Feb 29, 2016 at 12:00pm EST

Indie games have made up an increasingly significant segment of the gaming market in recent years, mostly thanks to developer tools such as Unreal Engine 4 or Unity 5 and of course to crowdfunding platforms like Kickstarter.

The folks at Spearhed Games, a Montreal based developer, are perhaps even more commendable than the usual indie team as they have been funding Stories: The Path of Destinies themselves, without any publisher or Kickstarter campaign. Revealed during last year's PAX Prime, this quirky fantasy Action RPG didn't escape our watch and with the release drawing ever closer, we approached Spearhead's Co-Founder Malik Boukhira (credited as Level Designer on Assassin's Creed & Prince of Persia, Game Designer on Assassin's Creed II and Dead Space 3) to bring you more exclusive details. Enjoy!

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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