Steam and Epic Games Store Competition Actually Led to Lower PC Spending in 2019

Nathan Birch
Steam Epic

The conventional wisdom is more competition tends to be beneficial for any industry, but somewhat surprisingly, it seems that wasn’t the case for digital PC storefronts in 2019. Last year saw Steam and the new Epic Games Store battling it out for PC gamers’ dollars, with the latter controversially locking down a number of high-profile exclusives, but according to NPD Group analysist Mat Piscatella spending on digital PC games was actually down in 2019.

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Of course, that tweet will be rich fodder for Epic Games Store haters – Piscatella certainly seems to be hinting some people’s loudly-proclaimed resistance to playing Epic exclusives, or perhaps folks just overlooking games because they weren’t on Steam, was a legit issue. That said, in a follow-up tweet, Piscatella made sure to note no one platform was to blame, as many factors contributed to a “rocky” 2019 for PC gaming.

Overall, 2019’s lower PC spending could just be part of a larger trend. In a more detailed blog post, Piscatella predicts traditional game sales could see “double digit” declines in 2020 as current-gen consoles continue to sputter out and game subscription services become more popular. As for the great PC storefront wars, Epic established itself well in 2019, is continuing to improve its launcher, and has started to offer some better sales, so hopefully they will be more of a genuine, organic competitor to Steam in 2020. Long term, I still think more competition is a good thing.

What do you think? Where do you see PC gaming, and the market as a whole, going in 2020 and beyond?

Nathan Birch Photo

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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