Starfield Would Have Been Further Delayed if It Was Releasing on PlayStation 5, Bethesda’s Pete Hines Says

Francesco De Meo
Starfield

Starfield would have been delayed further if it was also releasing on PlayStation 5, according to a recent statement from Bethesda's senior vice president of global marketing and communications.

Speaking during the trials between Microsoft, Activision Blizzard, and the Federal Trade Commission, as reported by IGN, Pete Hines commented on the development of Xbox console exclusives such as Redfall and Starfield, saying that it is easier to ensure the quality of titles coming on fewer platforms as it is possible to hold more rounds of quality assurance testing. Speaking specifically about Starfield, Pete Hines said the game wouldn't be out in nine weeks if it had to support another platform, the PlayStation 5, in this case.

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That Starfield would have to be delayed further if it was also coming to PlayStation 5 is not surprising at all, considering what Bethesda showed of the game earlier this month during the Xbox Showcase. The huge amounts of available planets and the possibilities granted by such a vast game world, after all, would have required extensive testing on all platforms.

Starfield launches on PC, Xbox Series X, and Xbox Series S on September 6th worldwide. The game will be available from September 1st for all those that purchase the game's Premium and Constellation Editions.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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