Ubisoft Recently Canceled a Star Wars Outlaws Sequel – Rumor

Jul 24, 2025 at 08:41pm EDT
Star Wars Outlaws

This month, just days prior to the time of this writing, Ubisoft chief executive officer Yves Guillemot blamed Star Wars Outlaws missing its sales targets on the Star Wars IP itself, saying that the Star Wars brand was "in choppy waters" at the time of Outlaws' launch. Now, a rumor has surfaced that Ubisoft has quietly canceled a Star Wars Outlaws sequel.

The rumor comes from Tom Henderson and Insider-Gaming, who said on the website's podcast that Ubisoft "recently canceled Star Wars Outlaws 2," adding that it was still in its early stages and that it "hadn't entered [full] production," and that it was "very, very, early." Mike Straw, senior editor at the site, joked that we were "probably seven years away" from seeing it.

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Henderson has previously correctly reported internal information about Ubisoft, but this claim remains a rumor for now. It's also arguably not the most wild speculation. You could say that Outlaws was the biggest miss for Ubisoft in 2024, a year rife with big misses for the company. It struggled to move units out of the gate and underwent significant changes from its original launch version months after release due to a heavy wave of negative player feedback. The game's director even acknowledged disappointment with the response from critics.

Its poor launch sales were also used as an excuse to delay Assassin's Creed Shadows out of 2024 and to its eventual March 2025 launch date. You could make the case that Ubisoft has had anything but negative things to say about Outlaws since it launched. It's not the craziest idea that leadership ultimately decided not to go down the road of a sequel, even if they were exploring what one would look like.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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