Spider-Man PS4 Won’t Get Playable Demo, Leaderboards For Challenges; Crafting Gets More Details

Jul 4, 2018 at 06:21am EDT
Spider-Man

Insomniac's Spider-Man will release in just two months, but it seems like players won't be able to get a taste of the game before release.

On his Twitter profile, Creative Director Brian Intihar confirmed that no playable demo will be released.

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Intihar also shared some new information on the game. Sadly, it will not feature any online leaderboards for challenges.

More has also been revealed on crafting, and players will know exactly what they are missing to craft a suit

Intihar also reiterated that there will be no PlayStation 4 Pro 60 FPS mode.

During the E3 2018, our own Nathan had the chance to spend some time with the game, and he liked it quite a bit.

While I walked away from my hands-on time with Spider-Man with a few quibbles, there’s no denying Insomniac’s comic book romp grabbed me. While I’m generally satisfied to try most E3 demos once and move on, I snuck back for seconds and thirds with Spider-Man, playing about 45 minutes in total, and was tempted indulge in even more. Spider-Man doesn’t reinvent the open-world superhero template established by Batman: Arkham City, but it sands off some of the rough edges, creating a light, accessible, open-world adventure a broad range of gamers and comic book fans ought to get wrapped up in.

Spider-Man launches exclusively on PS4 on September 7th.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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