Multiplayer Space-Sandbox Spacecraft Will Arrive in Early Access in May 2026

Apr 9, 2026 at 12:58pm EDT
A cockpit view with futuristic controls shows the game 'SPACE CRAFT' with the text 'EARLY ACCESS MAY 20.'

Spacecraft was one of two major announcements from Shiro Games, the studio behind games like Dune: Spice Wars, Wartales, and more. After its initial reveal back in 2024, Spacecraft as accumulated over 300K wishlists on Steam leading up to its early access release date, which Shiro Games revealed today during the Triple-I Showcase to be next month on May 20, 2026.

Spacecraft sets players in a vast universe with multiple star systems, where you can freely explore and build your own space-faring ships to cross galaxies and endlessly explore new planets, while hunting and discovering valuable resources along the way.

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You'll grow a small industrial force throughout your travels and establish bases on different planets, and eventually choose to form your own corporation or join another to drive further connections across space.

"Spacecraft is about giving players the tools to shape a living, player-driven universe at their own pace," said Nicolas Cannasse, chief executive officer of Shiro Games, in a press release. "Whether you focus on industry, trade, or exploration, every decision contributes to a larger ecosystem when Early Access begins next month."

The other major announcement from Shiro Games during today's Triple-I Showcase was for a title that the studio is publishing, called Frostrail. You can find more about that upcoming co-op survival FPS game, here.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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