Space Hulk: Deathwing Enhanced Edition To Release on May 22nd for PC and PS4

Mar 23, 2018 at 07:34am EDT

After a long silence, Space Hulk: Deathwing Enhanced Edition was just confirmed to be scheduled for release on May 22nd by publisher Focus Home Interactive and developer Streum On Studio. The game can now be pre-ordered via Amazon, priced at $39.99.

These are the main features distinguishing the Enhanced Edition, according to the press release.

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Some of these improvements have already been released for the PC version and the rest will be patched in for free. Interestingly, though, there's no mention of the previously announced Xbox One version anymore, which makes us wonder whether Space Hulk: Deathwing Enhanced Edition will only release on PlayStation 4 for consoles now.

We reviewed the original PC release in late December 2016 and found it wanting at the time.

Inevitably the whole of Space Hulk: Deathwing comes down to one key issue: it’s boring. It doesn’t matter how good any one part is (the multiplayer), the crux of the matter is that you’re likely not going to have a good time in the long run. There’s no way that any game should have a campaign the length that this has, somehow featuring near complete stagnation with no ups, downs, variety or intrigue beyond one question: When’s the next indistinct horde of aliens coming for me?

Were it not for the fact that the combat feels meaty and the game genuinely looks and sounds great, this would be an instant dismissal to the rubbish pile. Should the co-op be improved and the connection issues be fixed, I can see it gaining at least a small audience for that, but there’s no saving that will, sadly, always be a mediocre-at-best title.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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