Skybound Terminates Contract with Starbreeze for Overkill’s The Walking Dead, Game Officially Canceled

Feb 27, 2019 at 04:30am EST

Skybound Games, a division of Skybound Entertainment, announced today to have terminated the contract it had with Starbreeze for Overkill's The Walking Dead. As a result, the game won't be developed any longer. Skybound released the following statement, apologizing to fans of The Walking Dead IP for the game's underwhelming quality.

As of today, we have terminated our contract with Starbreeze Studios and will discontinue all efforts on OVERKILL’S THE WALKING DEAD. Our creators and their stories are the core of Skybound, and since 2014 we have worked hard to expand the world of The Walking Dead into an exceptional Co-op Action FPS. We did our best to work with Starbreeze and resolve many issues that we saw with the game, but ultimately OVERKILL’S THE WALKING DEAD did not meet our standards nor is it the quality that we were promised. We are exceedingly sorry to our fans and share their disappointment in the game. We remain dedicated to providing our fans with the most premium quality content we can offer, and will continue to look for alternative video game options for the IP.

The disappointing release of Overkill's The Walking Dead continues to spell all kinds of doom for Starbreeze. Its low sales caused the publisher to file for reconstruction a few months ago. According to a statement Starbreeze released to VG247, the Season 2 update may still be pushed to existing owners even if the game might be removed from Steam entirely.

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The product is expected to be removed from new purchases on Steam within a near future. Starbreeze and Skybound are in discussions about the agreement and Starbreeze is trying to resolve the issue to find an amicable solution with the ambition to finish and deliver season 2 of the game.

Just last week, 505 Games, which was meant to be the publisher of the game on consoles, assured fans that Overkill's The Walking Dead wasn't canceled on PlayStation 4 and Xbox One, only delayed. Now, though, it seems likely the title will never see the light of day on either platform.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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