Sekiro Shadows Die Twice Was Made To Let Players Have Fun Getting Better; Studio Spends More Time To Develop Good Games

Apr 4, 2019 at 11:00am EDT
Sekiro Shadows Die Twice

Sekiro Shadows Die Twice is a very different game than the Souls series, as there are no simple ways to make the game any easier, like doing some massive grinding and so on. While the game's mechanics are rooted in the same one seen in the previous games developed by From Software, there are reasons why things have been made different.

Speaking with Famitsu, as summarized by Frontline, Hidetaka Miyazaki stated that the main aim while developing Sekiro Shadows Die Twice was to develop a new game where players could have fun getting better. This is also the reason behind the removal of fall damage and some other mechanics, like better movement options and the grappling hook.

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Hidetaka Miyazaki has also been asked about From Software as a company, and how it has changed since he has become CEO. The only difference he could find is that now the studio takes more time to develop better games, and, as long as this continues to be the main focus, things will go well.

Sekiro Shadows Die Twice is now available on PC, PlayStation 4 and Xbox One in all regions. You can read more about the game by checking out Nate's review.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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