Sean Murray Received “Loads of Death Threats” This Week, Apologizes for No Man’s Sky Delay

Alessio Palumbo

Sean Murray, managing director at Hello Games, didn't have the best week. On Wednesday, Kotaku published the first rumor about a possible delay of No Man's Sky from its June 21 release date; on Friday, Sony Computer Entertainment confirmed that No Man's Sky was now scheduled to launch on August 9 for both PC and PlayStation 4.

We didn't really hear from developers until yesterday, when Sean Murray posted a series of tweets explaining (and apologizing for) the delay while claiming to have received loads of death threats.

Here's an excerpt from his statement in the blog post posted on PlayStation's official site:

The game really has come together, and it’s such an incredible relief. As we sit an play it now, and as I watch playtesters every day, I can finally let myself get excited. We’re actually doing this.

However, as we approached our final deadlines, we realized that some key moments needed extra polish to bring them up to our standards. I have had to make the tough choice to delay the game for a few weeks to allow us to deliver something special.

We understand that this news is disappointing. Making this game is the hardest thing I’ve ever done in my life, but we are so close now, and we’re prepared to make the tough choices to get it right.

The universe of No Man’s Sky is incredibly vast. More than you can imagine. This is a type of game that hasn’t been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation.

And despite all of that, development is genuinely going well. This is the hardest working, most talented team I’ve ever worked with, and I’m so proud of what we’re doing. For all our sakes though, we get one shot to make this game and we can’t mess it up.

To the loyal community who’s stuck by our side since the unveiling of No Man’s Sky years ago, we hope you’ll accept our sincere apology and I am humbly asking that you’ll still look forward to exploring our universe despite the slight delay.

No Man's Sky was revealed at Geoff Keighley's VGX 2013 Awards and enjoyed a massive following ever since. The game will offer players the chance to explore a huge, procedurally generated universe featuring more than 18 quintillion planets. Played in first person perspective, it will have elements of survival and adventure games while allowing for a shared experience with everyone else playing the game, since.

You can find the official minimum requirements (as listed on Steam) below; no recommended requirements have been shared yet.

  • OS: Windows 7
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 480
  • Storage: 10 GB available space
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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