Co-Op Roguelite Raiders of Blackveil from Former IOI Devs Is Out Now in Early Access

Dec 16, 2025 at 10:40am EST
Characters from the game 'Raiders of Blackveil' are depicted in an action pose with a trove of gold.

Raiders of Blackveil, a new co-op roguelite from Wombo Games, a studio founded by IO Interactive co-founder Janos Flösser, has launched into early access on PC. After announcing the studio and Raiders of Blackveil back in April 2025, followed by the game's early access release date last month, this new Copenhagen-based team has hit the ground running and already has its debut project in players' hands.

Wombo Games is composed of former IO Interactive and Square Enix developers who've worked on titles like Tomb Raider, Deus Ex, Just Cause, and, of course, Hitman. It's clearly a very different kind of game compared to all of those titles, but it's always an exciting prospect to see seasoned developers go outside their comfort zone.

Related Story New Co-Op Roguelite Raiders of Blackveil From Former IO Interactive Devs Enters Early Access This December

Raiders of Blackveil is a MOBA-inspired action RPG where you'll select your preferred champion and try to craft the best build possible across eight different classes, over 300 perks, and all of the best loot you can find.

https://www.youtube.com/watch?v=k2e9P1lSv_s

"Our journey to Early Access has been about one thing: refining the core experience and making sure the gameplay feels as it should," said Benjamin Flösser, executive producer at Wombo Games, in a press release. "Now that this foundation is solid, we're excited to open Raiders of Blackveil to players once again. Early access is where Raiders of Blackveil truly starts to grow and we're looking forward to expanding Raiders of Blackveil in meaningful ways alongside players who have already shaped it so much."

Wombo Games did not specify how long Blackveil is expected to remain in early access, but it did state that the game's 1.0 release will be out sometime in 2026.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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