NVIDIA Releases PUBG Game Ready Driver – 2017’s Last One

Alessio Palumbo

The official PUBG Game Ready driver is now available for download via GeForce Experience or NVIDIA's official website. This will be the last Game Ready driver to be released in 2017.

With the record-breaking game designed by Brendan 'PlayerUnknown' Greene and his team at Bluehole due to launch in a few hours on PC (after recently debuting on Xbox One Game Preview), you can install this PUBG Game Ready driver to hopefully get a performance boost - NVIDIA said it took "hundreds of hours of work from over half a dozen teams across three continents" to get it done.

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The GPU manufacturer also provided a performance guide for PUBG fans.

At 1920x1080, the GeForce GTX 1060 hit an average of 70 FPS and went no lower than 60 FPS, which is why the game's developers at the PUBG Corporation made the GeForce GTX 1060 the official 'recommended' GeForce GTX graphics cards. Meanwhile, at 2560x1440, the GeForce GTX 1070 was the first GPU to exceed 60 FPS, running at 72 FPS average, with a low of 61 FPS. And the ever-demanding 4K required the talents of the GeForce GTX 1080 Ti, the world's fastest consumer graphics card, which ran at exactly 60 FPS with a full suite of High settings.

If you wish to take things further and enable PUBG's maximum-quality Ultra settings, whilst still retaining smooth 60 FPS gameplay, you'll need to step up a tier at each resolution: 1920x1080 now requires a GeForce GTX 1070, 2560x1440 a GeForce GTX 1080, and 3840x2160 a factory-overclocked custom GeForce GTX 1080 Ti.

PUBG players using NVIDIA hardware can use the integrated ShadowPlay Highlights feature which automatically records your kills and deaths in the game. Graphically, NVIDIA users can also enjoy HBAO+ Ambient Occlusion.

Are you planning to buy the game now that it's coming out of Steam Early Access, or have you been already enjoying some chicken dinners? Let us know in the comments.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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