Psychonauts 2 Announced; Double Fine Seeks Crowdfunding On Fig

Alessio Palumbo

Yes, you read that right. During The Game Awards 2015, Double Fine announced that they are seeking funding for Psychonauts 2, the sequel to the cult platform/adventure game first released in 2005.

Psychonauts was the debut title of Double Fine Productions after Tim Schafer's departure from Electronic Arts, and clearly it holds a special place in the studio's hearts. Despite strong critical praise, it turned out to be a commercial failure; however, fans have been asking for Psychonauts 2 and they finally got their wish.

The crowdfunding campaign has been set up on Fig, the new platform which also allows investments. While the minimum goal is a lofty $3.3M, funding is already at $620K just a few hours after the announcement, which bodes well for the final result; the campaign will end on January 8 and you can also pledge via PayPal.

Here's a description of Psychonauts 2 from the campaign itself:

In Psychonauts 2, Raz realizes his dream and visits Psychonauts Headquarters. However, when he gets there, he finds it's not the perfect place he expected and quickly realizes that the Psychonauts need him more than he needs them. Psychonauts 2 will feature a new hub world inside Psychonauts HQ. You’ll access new mental worlds as Raz peeks inside the minds of a host of new characters who need his help to combat their inner demons and unravel their deep-seated emotional issues. Raz will hone his secret agent PSI-abilities—and learn new ones too—using them to solve mysteries and uncover evil plots.

The game will be developed for PC, PlayStation 4 and Xbox One, with a tentative release date of Fall 2018. Check out the pitch video and first short trailer below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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