Project A.I.D.A. Is a Sci-Fi Survival Horror Made with UE5 by the Studio Behind FOBIA: St. Dinfna Hotel

Dec 17, 2022 at 08:00am EST
Project A.I.D.A.

Independent Brazilian developer Pulsatrix Studios have unveiled a new Sci-Fi survival horror game codenamed Project A.I.D.A.. Powered by Unreal Engine 5, Project A.I.D.A. looked great in its real-time debut gameplay trailer.

Pulsatrix Studios may not be a familiar name to most gamers. However, they've recently released another survival horror game called Fobia - St. Dinfna Hotel, published by Maximum Games and available on PC (Steam), PlayStation 4 and PlayStation 5, Xbox One, and Xbox Series S|X.

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Fobia - St. Dinfna Hotel got a warm reception since its launch. It is currently sitting at 88% positive user reviews on Steam, which bodes well ahead of the upcoming release of Project A.I.D.A.. Here's an overview of Fobia - St. Dinfna Hotel:

Treze Trilhas is home to the St. Dinfna Hotel, a decadent site that is the subject of numerous rumors including mysterious disappearances and paranormal activity. Hoping to break the story, amateur journalist Roberto Leite Lopes travels to Santa Catarina following a tip from his friend Stephanie. His investigative skills will be needed not only to uncover the truth but to survive when reality is turned upside down with his discovery of a camera that reveals different timelines, a fanatical cult, human experiments, and apparitions roaming the halls. Solve puzzles and scavenge for anything to stop their hunt as the past, present and future collide.

• Explore a Grand Hotel – The Unreal Engine brings terrifyingly realistic visuals to this first-person horror experience.
• Survive the Horrors – Scavenge for supplies while you run, hide, or fight the monsters that stalk the corridors.
• Unravel the Mystery – Worlds collide in a twisting narrative full of puzzles and conspiracies.
• Look to the past and the future – Interact with different timelines using an enigmatic camera that connects parallel realities to uncover the many secrets hidden in the walls of the hotel.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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