Portal: Revolution Mod Out Now, Featuring 8+ Hours of Gameplay with 40+ New Puzzles

Jan 8, 2024 at 04:00am EST
Portal: Revolution

Modding team Second Face Software has finally released the long-awaited Portal: Revolution mod on Steam. This free Portal 2 mod features over eight hours of gameplay and over forty brand new puzzles.

Portal: Revolution is set before the events seen in Portal 2, acting as a narrative bridge between the first and second official installments. Players find themselves in the Aperture facility as test subjects awoken by a personality sphere called Stirling. They'll join his mission to find a powerful device supposedly capable of restoring Aperture to its former glory.

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Over 40 new puzzles
The campaign contains 40 brand new puzzles making use of new test elements and presents existing mechanics in a new way not seen in Portal 2.

Difficulty
Portal: Revolution puzzle difficulty starts where Portal 2 stops, but fear not. All new mechanics and advanced portal tricks are taught to you. We have ensured through rigorous playtesting that every player can solve the puzzles. Although very few chambers require portals to be fired mid-air, no puzzles require advanced tricky movement. Depending on your experience with Portal 2 mechanics, you can expect about 5 to 7 hours of playtime.

The mod is powered by the Portal 2: Community Edition's engine, a custom version of the Counter-Strike: Global Offensive Source Engine branch using licensed source code provided by Valve. This allowed Second Face Software to introduce many mechanics and improvements to the engine to create an experience that would be impossible in Portal 2, according to the studio.

It won't be as shiny as the Portal RTX and Portal: Prelude RTX, of course, but it should still look fine. Also, given that Portal: Prelude was itself a mod, perhaps someone will decide to make an RTX remaster of Portal: Revolution, too.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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