Path of Exile’s Upcoming Legion Expansion Is Set to Greatly Enhance Melee Combat Soon
Due on June 7th for PC and June 10th for PlayStation 4 and Xbox One, the biggest highlight of Legion seems to be the highly anticipated melee combat overhaul, which should hopefully fix one of the game’s greatest flaws.
Melee Combat Revamp
We’ve addressed most of the core issues with melee combat in Path of Exile. You can now cancel attack animations after they deal their damage. Movement skills are now all instant, and new low-level movement skills have been added for many classes. All melee attacks can now hit multiple adjacent enemies. The animation system has been overhauled, the monster targeting rules improved, and accuracy is no longer capped at 95%. There are more changes to melee combat than are possible to list here, but these changes plus a rebalance of most melee skills create an entirely new combat experience.
Of course, there’s a lot more content and fixes packed in Legion. Read on to find out what Grinding Gear Games has in store for this expansion.
Path of Exile: Legion
Trapped for thousands of years in the Domain of Timeless Conflict, the mightiest military leaders of Wraeclast’s history have been fighting an eternal war. In Path of Exile: Legion, you will free their legions from the endless battle and defeat them in combat to earn their valuable rewards.
Path of Exile’s June expansion contains the Legion challenge league, new items, new gems, a game-wide overhaul of melee combat, and much, much more.
As you explore Wraeclast in the Legion league, you’ll discover Monoliths. Tag these to reveal an ancient conflict between multiple Legions, frozen in time. Untether monsters by dealing damage to them, but be prepared to fight those monsters when the effect of the Monolith wears off. As certain monsters are powerful and drop valuable items, Legion grants you full control over risk and reward.
Early Game Monster Rebalance
With all the melee combat improvements, players can now dodge out of the way of attacks easily. We have taken advantage of this by rebalancing monster attacks that used to have poor signalling to now have a wind-up. This rebalance extends to improving monster AI and boss fights throughout the early campaign.
New Build Archetypes
The new Blood and Sand Gladiator archetype can switch between Blood Stance and Sand Stance, dynamically modifying the function of new and existing skills. The new Rage Berserker archetype revamps the Rage system and introduces new skills that generate or consume Rage. These powerful archetypes and their new skills offer additional options for many other Path of Exile builds.
Powerful New Items
Alongside 14 new Divination Cards, Path of Exile: Legion contains 12 new unique items for you to discover. In addition, we have chosen 15 existing unique items that are themed around Legion’s five armies and have rebalanced them so that they have become powerful rewards to find in the new league.