NVIDIA DLSS 4 Multi Frame Generation Can Be Enabled for The First Berserker: Khazan Demo

Feb 4, 2025 at 09:00am EST
NVIDIA DLSS

Following the launch of NVIDIA DLSS 4, NVIDIA confirmed today that PC gamers can use the NVIDIA app DLSS Override functionality to enable the new transformer AI model and even Multi Frame Generation in the demo of The First Berserker: Khazan. Of course, Multi Frame Generation is only available to owners of the new GeForce RTX 50 graphics cards, such as the RTX 5090 or the RTX 5080 (the RTX 5070 and 5070Ti are slated to launch later this month). The First Berserker: Khazan is scheduled to be released on March 27; you can read our take on the action game here.

As part of an NVIDIA DLSS news round-up, NVIDIA said that the Unreal Engine 5 powered Ninja Gaiden 2 Black remaster supports DLSS Super Resolution and Frame Generation, though the DLSS Override functionality isn't enabled for either the new transformer AI model or Multi Frame Generation. The same goes for Level Zero: Extraction, the multiplayer extraction horror shooter developed by Doghowl Games and published by tinyBuild, which has recently launched out of early access with standard DLSS Super Resolution and Frame Generation integration. In two days, developer Aesir Interactive and publisher NACON will release Ambulance Life: A Paramedic Simulator, which is described as the first paramedic simulation game. This title also supports standard DLSS Super Resolution and Frame Generation.

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Square Enix's Final Fantasy VII Rebirth supports standard DLSS Super Resolution (you can turn it into DLAA by simply setting both maximum and minimum Dynamic Resolution Scaling values to 100%). For some graphics enhancement mods, check out our previous coverage.

Lastly, Warhorse's excellent (as evidenced by our perfect score review) Kingdom Come: Deliverance II launches today with built-in support for NVIDIA DLSS Super Resolution and DLAA. Through the NVIDIA app, users can activate the DLSS Override to force the transformer AI model to take over for improved image quality.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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