NVIDIA DLSS 3 Is in MechWarrior 5: Clans, A Quiet Place: Road Ahead, and Forgive Me Father 2

Oct 15, 2024 at 09:00am EDT
NVIDIA DLSS 3

Three PC games launching soon have been confirmed to feature NVIDIA DLSS 3 support. The first and arguably most anticipated is MechWarrior 5: Clans from Piranha Games. Due to launch on Thursday, October 17, MechWarrior 5: Clans is powered by Unreal Engine 5. In our interview from GDC 2024, Piranha Games CEO Russ Bullock said:

In every way we possibly can. Thankfully, we really leveraged almost all the new toys in there. There's a full MetaHuman base with heavy customization of the models to our needs, a full motion capture of cinematics, and then you've got the world itself.

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We've gone with full Nanite and Lumen, all the destructible are based on Chaos. We use World Partition. We've pretty much activated and used all the fancy new stuff at this point. It definitely makes the game look a lot better. Even in the last month, as we brought more and more of these things online, it's just gotten better and better. We're really happy we made the upgrade from UE4 to 5.

On the same day, PC gamers will be able to check out A Quiet Place: Road Ahead with NVIDIA DLSS 3 and DLAA support. Developed by Stormind Games, the Italian studio behind Remothered: Broken Porcelain and Batora: Lost Haven, A Quiet Place: Road Ahead is a single player horror adventure game set in the world created by Jon Krasinski for the acclaimed movies. In this spin-off, players will go through the journey of a young woman as she navigates the alien apocalypse amidst interpersonal family conflict, all while coming to terms with her own inner fears.

Lastly, the cel-shaded single player action first-person shooter game Forgive Me Father 2 will exit early access on Thursday, October 24, and get NVIDIA DLSS 3, DLAA, and AMD FSR 3 support. In a world inspired by Lovecraft, the player must fight through hordes of nightmares to restore their sanity.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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