New Titanfall 2 Campaign Trailer Shared by Respawn Entertainment

Oct 18, 2016 at 05:45pm EDT
Titanfall 2

A brand new Titanfall 2 campaign trailer was just shared by developer Respawn Entertainment. It's heavily focused on the game's two protagonists, Jack Cooper (a militia rifleman with aspirations of becoming a Pilot) and Vanguard class Titan BT-7274.

When the Frontier heats up, Jack and BT must combine their abilities and risk everything to survive together against overwhelming odds. Whether fighting as a Pilot or in 20-foot-tall war machine, Titanfall 2 provides an incredibly fun, fluid, and thrilling combat experience.

While the story itself will be linear, Titanfall 2's campaign will feature open-ended levels that allow players to pick one of multiple paths to progress. There will also be multiple ways to engage enemies, from stealth to either long-range or short-range weaponry.

Exploiting Titanfall's signature movement system, Respawn added some platform elements to the game. Jack will need to solve a few puzzles. Another interesting feature is that Jack can engage his Titan in dialogue during the course of the campaign, which is meant to be a way to increase the bond between the two comrades in arms.

Titanfall 2 still has a huge multiplayer component, of course. We reported three months ago that it will use Multiplayer's multi-cloud platform for "endless scalability" and "high reliability"; the game will also introduce a feature called Networks, which allows players to create groups and enter matches together. Respawn Entertainment isn't completely ruling out cross-platform play, though it will not be available at launch.

Titanfall 2 is one of the first games to support Sony's PlayStation 4 Pro, though we don't have concrete details on the planned enhancements yet. We do have the official PC system requirements, though.

The game is debuting on October 28th for PC, PlayStation 4 and Xbox One. Check out the Titanfall 2 campaign trailer below. As a reminder, the campaign has been confirmed to last around eight hours.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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