New NVIDIA GeForce Driver Out Now, Optimized for Throne & Liberty, MechWarrior 5: Clans, and Starship Troopers: Extermination

Oct 1, 2024 at 09:00am EDT
NVIDIA GeForce driver

NVIDIA has released a new GeForce Game Ready driver (version 565.90 WHQL) today, delivering optimizations for three PC games: NCSoft's free-to-play MMORPG Throne and Liberty (out today after a five-day early access reserved to owners of the Founder's Packs), Offworld's coop FPS Starship Troopers: Extermination (out on October 11, when it will leave early access), and Piranha's narrative-driven shooter game MechWarrior 5: Clans (out on October 17).

All three games support NVIDIA DLSS 3 (Super Resolution and Frame Generation), providing optimal performance for owners of GeForce RTX graphics cards. According to NVIDIA, for example, Throne and Liberty runs 2.6x faster on average at 4K resolution with maxed settings and DLSS 3 enabled, with the RTX 4090 reaching over 180 frames per second. There's a big difference with the RTX 4080 SUPER, which averages 'only' 138.5 frames per second, while the RTX 4070 Ti SUPER registers 117.7 frames per second, the RTX 4070 SUPER stops just shy of 100 frames per second, and the RTX 4070 is at 87 FPS.

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Beyond this trio of games, NVIDIA DLSS 3 is also being added to Until Dawn, the remake of the 2015 horror-themed interactive horror game made by Supermassive. This remake, powered by Unreal Engine 5 and handled by Ballistic Moon, also features ray traced reflections and ambient occlusion to enhance visuals.

Another game due to launch later this month with DLSS 3 support is the indie heavy metal horror title Axis Unseen. Crafted by one-man developer Nate Purkeypile, a Bethesda veteran who worked on games like Fallout 3, The Elder Scrolls V: Skyrim, Fallout 4, Fallout 76, and Starfield before going independent, Axis Unseen launches on October 22, but you can already download a demo from the Steam page.

The GeForce Game Ready driver synergizes with an update to the NVIDIA app beta that adds highly requested features like G-SYNC controls, driver rollback, RTX HDR multi-monitor support, and more. Finally, there's a couple of fixed bugs listed in the driver changelog:

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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