New Alan Wake 2 Patch Improves PS5 Pro Enhancements

Alessio Palumbo
Alan Wake 2

Today, Remedy Entertainment announced the release of a new patch for Alan Wake 2. Version 1.27 is mainly aimed at improving the PlayStation 5 Pro support for the survival horror game.

When the new console launched in November, Digital Foundry noted that PlayStation Spectral Super Resolution, which performs admirably in most games, wasn't a great fit for this one due to the low internal rendering resolution. A few days later, the developer commented that it would take a few weeks to improve the quality of the PS5 Pro version.

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About a month later, this new patch adds several options and improvements to Alan Wake 2 on PlayStation 5 Pro.

  • [PS5 Pro] Added a new “Balanced” graphics mode. This mode requires compatible displays that can achieve a 120Hz refresh rate. The Balanced mode combines PS5 Pro Quality mode settings including raytracing with Performance mode resolution. This mode targets 40fps.
  • [PS5 Pro] Slightly adjusted visual settings of the Performance mode to achieve a more consistent framerate.
  • [PS5 Pro] Quality and Balanced mode: Adjusted Raytracing settings to achieve a less noisy image.
  • [PS5 Pro] Added an option to toggle PSSR (PlayStation Spectral Super Resolution) On/Off.

The patch is also available for PC and Xbox Series S|X, which are getting the following minor fixes:

  • [The Lake House] Fixed manuscript collectables that showed the wrong page in Saga’s Mind Place.
  • [The Lake House] Fixed “Welcome to the Lake House” video collectable missing audio.
  • Minor fixes and optimizations.

Alan Wake 2 launched on October 27, 2023 to excellent reviews and overall reception from fans. However, sales weren't equally amazing. To this day, after the release of the two planned story DLCs (Night Springs and The Lake House), the game has sold only 1.8 million units and still hasn't managed to recoup all of the development and marketing costs.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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