MSI Shares List of Tested G-SYNC Compatible Monitors

Jan 28, 2019 at 02:57pm EST

MSI shared today a list of tested G-SYNC compatible Adaptive Sync monitors, which will be helpful to all those who might be wondering whether a certain MSI monitor is G-SYNC compatible or not. As it turns out, only the Optix G24VC and its most recent version, the G241VC, are listed as incompatible. That said, MSI specified the testing is not over for some models, meaning that the list is not final yet.

At the moment, not all Adaptive Sync monitors on the market are perfectly G-Sync Compatible. MSI, on the other hand, has been constantly testing Adaptive Sync monitors to determine if they are G-Sync Compatible. Below are the test results.

Graphics cards used for the test:
MSI RTX 2070 Ventus 8G
MSI RTX 2080 Ventus 8G
MSI GTX 1080 Gaming 8G

System Requirements for G-Sync Compatible:
• Graphics Card: NVIDIA 10 series (pascal) or newer
• VGA driver version should be later than 417.71
• Display Port 1.2 (or above) cable
• Windows 10

Limitations at the moment:
• Only a single display is currently supported; Multiple monitors can be connected but no more than one display should have G-SYNC Compatible enabled

NVIDIA announced the G-SYNC compatibility program out of the blue during the Consumer Electronics Show (CES) 2019 keynote earlier this month. The drivers dropped on January 15th and our Keith has since uploaded a detailed guide on how to enable G-SYNC on FreeSync/Adaptive Sync monitors (so far only through DisplayPort, though NVIDIA did say at CES 2019 they might look into enabling it through HDMI as well). Check it out below and don't forget to tell us your experience so far with G-SYNC compatible displays.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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