Build A Rocket Boy, the studio behind MindsEye, the game that, at the time of this writing, is still the worst-reviewed game for 2025 so far on Metacritic, has released a new statement on the status of MindsEye's future updates and what's coming down the pipeline.
However, the highlight from today's update is arguably what won't be coming to the game soon. MindsEye was published by IO Interactive, and as part of this partnership, was due to include a crossover mission featuring Agent 47 from Hitman. That mission was initially set to be added to the game sometime in July, but that's no longer happening, Build A Rocket Boy announced.
"We apologise that the release of the Hitman x MindsEye Mission, originally scheduled for July, has been postponed to a later date," the studio wrote in its statement on X. No new release date was provided, so anyone left playing MindsEye for now will have to keep waiting for the one mission that is, so far, the only new content set to come from Build A Rocket Boy post-release.
Beyond that, Build A Rocket Boy will continue to update the game as best as it can, though it does warn that updates "may be less frequent" moving forward, a likely side effect of recent layoffs.
MindsEye's woes began well before the game released, with negative early previews of the game, early copies leaking that showed a game that was (to give a generous reading) in a rough technical state, chief executives leaving the studio ahead of the games' launch, and claims from one of the co-chief executive officers (that have been repeated post-release) that the game's failure is at the fault of "saboteurs" from inside and outside the studio.
Since launch, players on PlayStation have been given refunds for MindsEye due to its poor technical state, the studio has begun the process for the aforementioned layoffs, and, to their credit, Build A Rocket Boy has released several updates in an attempt to fix the game. Slowly, the game seems to be a bit of a better spot than it was when it launched last month, but even if its technical issues are solved, that doesn't change the lacking gameplay and narrative that has also been criticized by players and critics alike.
It's still too early to say whether Build A Rocket Boy will be able to fulfill a redemption arc for MindsEye, especially because the key factor to that happening is the studio being able to survive long enough for that to happen. CD Projekt RED was already a massive company with plenty of runway and capital to take the time it needed to in order to fulfill Cyberpunk 2077's redemption arc. Cyberpunk 2077 also had a good story with interesting characters and a world that was interesting to explore, underneath all its technical problems.
Build A Rocket Boy is a new studio built off the back of Leslie Benzie's reputation coming from Rockstar and seed money that does not last forever, especially when you come out of the gate swinging and missing as much as the studio has with MindsEye.
We'll see how far Build A Rocket Boy gets in its attempt to make something out of MindsEye's poor start.
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