Metal Gear Survive Is Being Developed By Members Of The MGSV Production Team, Gameplay To Be Shown This Saturday

Francesco De Meo
Metal Gear Survive

With Hideo Kojima and Konami parting ways last year, the future of the Metal Gear series seemed more uncertain than ever. Last month, the Japanese publisher revealed a new spin-off called Metal Gear Survive and soon we will finally be able to see how the game will play.

Earlier today, Konami confirmed that Metal Gear Survive gameplay will be shown this Saturday, September 17th, during the Tokyo Game Show 2016. The presentation will also be streamed live on Konami's YouTube channel at 8:15am BST. The Japanese publisher also confirmed today that the new game is being developed by members of the Metal Gear Solid V: The Phantom Pain production team.

Metal Gear Survive is a new co-op stealth game set after the events of Metal Gear Solid V: Ground Zeroes in an alternative timeline caused by unexplained wormholes in the sky.

In a struggle to stay alive on this harsh terrain filled with deadly creatures, soldiers who were previously on Motherbase now must work cooperatively in order to survive. METAL GEAR SURVIVE continues the pedigree of METAL GEAR SOLID V’s highly praised gameplay design, with a unique blend of stealth and co-op play mechanics. Players can strategically manage massive threats with the help of four-player online cooperative play. New weaponry will also be introduced to combat charging creatures and lethal environments as well.

Next month, a complete edition of Metal Gear Solid V called Metal Gear Solid V: The Definitive Experience will launch on PC and consoles. This new edition will include both Ground Zeroes and The Phantom Pain as well as all DLC packs released for the latter, including the additional content released for Metal Gear Online.

Metal Gear Survive is currently in development for PC, PlayStation 4 and Xbox One.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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