Marvel’s Spider-Man 2 PC Port Development Will End This Fiscal Year; Will Be Insomniac’s Most Expensive PC Port to Date

Francesco De Meo
Marvel's Spider-Man 2

The Marvel's Spider-Man 2 PC port is currently in the works, and development will apparently be completed by the end of the current fiscal year, according to some leaked documents.

As reported on the Install Base forums by Aquamarine, the confidential documents that emerged online following the ransomware attack against Insomniac include a breakdown of the studio's PC ports budgets for already released titles and future games. The port of the second entry in the series will cost a total of $4.6 million, double the cost of the port of the first game, and will complete development in fiscal year 2024, meaning that it will be released sometime after April 2024. Given how Insomniac will give PC players the complete experience, it is likely the port will launch after every DLC is out on PlayStation 5.

Related Story Insomniac Shuts Down Spider-Man Crossover Hopes for Marvel’s Wolverine, but Sabretooth Joins Logan as a Kill-Stealing Frenemy

While the Marvel's Spider-Man 2 PC port will be the most expensive port for Insomniac once it releases, it will likely be surpassed in the future by the Spider-Man 3 port, which has an estimated cost of $7.0 million for fiscal year 2027.

Having been developed from the ground up for PlayStation 5, it is not surprising to see the doubled budget for the Marvel's Spider-Man 2 PC port, and it will be very interesting to see how further the visuals will be pushed with it. You can learn more about the game by checking out Alessio's review.

Marvel's Spider-Man 2 feels like the perfect, albeit safe, evolution of the formula first introduced with the 2018 game. With a highly emotional story, much-improved traversal, great visuals and performance, and industry-leading accessibility, this sequel is very likely to win over most fans of the original. However, a bigger shake-up may be needed for the inevitable Spider-Man 3.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button