Lost Eidolons: Veil of the Witch v1.0 Launches on PC, PS5, Xbox Series X/S and Nintendo Switch This October

Aug 29, 2025 at 12:46pm EDT
Lost Eidolons: Veil of the Witch game cover features adventurers confronting a massive dragon.

After initially launching in early access in November 2024, Lost Eidolons: Veil of the Witch will make its v1.0 debut this coming October 9, 2025, arriving on PC, PS5, Xbox Series X/S, and Nintendo Switch. Pre-orders are now live for players who want to be there day one on consoles, and if you want to try it before taking the plunge, new demos have been released on PlayStation and Xbox. There's already a demo available on Steam.

The tactical roguelite RPG is the studio's follow-up to its turn-based tactical RPG, Lost Eidolons, which launched in 2022 and is already available on PlayStation, Xbox, and Nintendo consoles alongside the PC version.

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A new trailer for Veil of the Witch debuted along with the release date, showcasing elements of the game's story and combat.

Lost Eidolons: Veil of the Witch puts you in the boots of a shipwrecked warrior who is trying to recover their memories. A witch's proposal sends them on a quest to slaughter anyone who stands against the witch with the promise of gaining their life and memories back.

Veil of the Witch will be Ocean Drive's second release of the year, after the launch of rougelite shooter Section 13 this past May. The studio also has a physics-based, third-person, semi-open-world-looking game, God Save Birmingham, in development, where you try to survive an undead horde in the 14th century.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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