Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K

May 9, 2024 at 10:00am EDT
Kingdom Come Deliverance 2

Earlier this week, Kingdom Come Deliverance II Game Director and Warhorse Studios founder Daniel Vávra uploaded a lengthy video on his personal YouTube channel where he briefly discussed the game's current level of performance.

Vávra said his new PC, powered by an AMD Ryzen 7950X3D CPU and RTX 4080 Super GPU, already ran the game at 4K and 60 frames per second at Very High settings while also confirming NVIDIA Deep Learning Super Sampling (DLSS) and AMD FidelityFX Super Resolution (FSR) support.

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However, it wasn't quite clear if he had activated any one of those upscalers when sharing the above details. I've taken the liberty of inquiring with Warhorse Studios PR Manager Tobias Stolz Zwilling, who was kinda enough to reach out to Daniel Vávra for clarification even though he was on vacation.

As it turns out, Kingdom Come Deliverance II already runs at 60 frames per second without DLSS (or FSR), while it can reach up to 80 once those upscalers are enabled. However, Stolz Zwilling clarified this was valid for 'most' but not all places in the game, and in general, this was simply a rough test that shouldn't be taken as fully representative of the performance.

Still, with Kingdom Come Deliverance II scheduled to launch later this year on PC, PlayStation 5, and Xbox Series S|X, the studio only has a few months left to optimize the game. As a reminder, the sequel still runs on CryEngine technology because Warhorse already had all its internal pipelines built on it following the work on the original installment.

In the sequel, players will once again assume the role of Henry from Skalitz, who is still attempting to exact vengeance for the death of his parents. The storyline will unfold over the course of five hours of cinematics, during which players will cross paths with a charismatic cast of characters and eventually face Sigismund the Red Fox, King of Hungary. Warhorse has put a greater emphasis on choices and consequences, which will define how 15th-century Bohemia reacts around Henry. The first-person combat will stay realistic, although the developers have strived to make it more accessible than the first game.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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