Keanu Reeves Would “Absolutely” Play Johnny Silverhand in the Cyberpunk 2077 Sequel

David Carcasole
Character with cybernetic arm indoors, wearing dog tags, with text #WHO.FUT in background.
Keanu Reeves would "absolutely" return to play Johnny Silverhand in the Cyberpunk 2077 sequel.

CD Projekt RED is hard at work on multiple projects at this very moment, including its highly anticipated Cyberpunk 2077 sequel. We still have a while until it's ready for release, as we learned earlier this year, the project has only entered pre-production, and we still have plenty of questions about what the sequel will look like, though if Keanu Reeves gets his way, we can count on at least one familiar face in the Cyberpunk 2077 sequel.

While speaking to IGN and promoting his new film, Good Fortune, Keanu Reeves confirmed that he would "absolutely" return to play Johnny Silverhand in the coming sequel.

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"Absolutely. I'd love to play Johnny Silverhand again," Reeves said. Of course, for anyone who's played Cyberpunk 2077, there are doubts as to how Silverhand could make a return at all, but there's always the chance we see Reeves step back into the role in a flashback scene or something similar.

The last time we heard about the Cyberpunk 2077 sequel was when Cyberpunk creator Mike Pondsmith spoke about what he saw on his last visit to CDPR, calling the new location they were developing "like Chicago gone wrong.'"

It would be nice to hear more soon, but the reality is we likely won't get any major details about the coming sequel until CD Projekt RED is through with The Witcher 4.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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