Injustice 2 PC Port “Pretty Likely” According to Ed Boon; Mobile Game & Comic Coming, Too

Jul 31, 2016 at 11:00am EDT

When the game was announced, lots of fans were disappointed to learn that Injustice 2 PC was not confirmed alongside the console versions. However, there's no need to despair just yet.

Speaking at San Diego Comic Con, NetherRealm's Creative Director Ed Boon confirmed that Injustice 2 PC is pretty likely though there's no telling who will take care of it and when it will be released.

Boon also announced a mobile application and a digital comic series specifically made for Injustice 2. In fact, two days ago he asked his Twitter fans whether a new app should be made and the reply was overwhelmingly positive.

Injustice 2 is a direct sequel to Injustice: Gods Among Us, the fighting game released in 2013. It's set in an alternate DC Comics universe where Superman went insane after the Joker tricked him into killing his beloved Lois and destroying Metropolis, a bit like the Knightmare scene of the recent Batman v Superman: Dawn of Justice movie.

The plot will continue with Batman and his crew trying to restore society, while Superman is busy attempting to restore his totalitarian rule. In terms of gameplay, the biggest new feature will be the Gear System.

Basically, players will earn loot during the game such as character costumes and even equipment which provides certain effects to alter a character's abilities. The goal is to allow players to customize their characters both aesthetically and functionally, so that even if the same two heroes were to fight they wouldn't really be identical.

Obviously, NetherRealm already clarified that this won't impact Tournaments where the Gear System would be disabled. Injustice 2 will also use the GGPO netcode, which should be great news for those interested in playing online a lot.

The game is set to launch in 2017, with a roster touted as the biggest one ever offered in a DC Comics themed fighting game. So far, the following characters were confirmed:

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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