‘Indie Skyrim’ Tainted Grail: The Fall of Avalon Sold Over One Million Copies

Jan 21, 2026 at 04:00am EST
Promotional artwork for 'Tainted Grail: The Fall of Avalon', which has sold more than one million copies sold across all platforms.

Polish developer Questline and publisher Awaken Realms have announced that the open world first-person action RPG Tainted Grail: The Fall of Avalon, affectionately called 'Indie Skyrim' by its fans, has now sold more than one million units across all platforms.

To celebrate the news, they have released a special trailer and kicked off a 20% limited-time discount on Steam. The discount applies to all items on the store page, including the base game (down to $35.99 from the original price of $44.99), the Sanctuary of Arras expansion that launched last month (now priced at $11.99 instead of $14.99), the Adventure Pack that includes both (down to $47.98 from $59.98), and even the Supporters Pack, which provides access to the official soundtrack and artbook, now for $7.99 instead of $9.99. This promotion will end on Sunday, February 1.

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Tainted Grail: The Fall of Avalon was originally announced in December 2021, following the success of Tainted Grail: Conquest, a deck-building/roguelike/RPG hybrid. Wccftech's Kai Tatsumoto wasn't so fond of his experience with The Fall of Avalon, as you can read in the review, but the user reception on Steam is great, with a review rating of 86% for recent reviews and 88% for overall reviews.

Given the successful launch, it is likely that Questline and Awaken Realms will work on a bigger, more polished sequel, though it may be a long time before it materializes. We'll keep you apprised of any news from the developer and publisher.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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