Alone in the Dark – How to Unlock All 5 Endings

Mar 28, 2024 at 12:25am EDT
Alone in the Dark

The new reboot of Alone in the Dark is here, but the game still has a lot of old-school survival horror flavor, which means a lot of puzzles, secrets, and other mysteries to unravel. But don’t worry, we here at Wccftech are here to guide you past the tricky bits.

In classic survival horror fashion, Alone in the Dark has a number of different endings to unlock, ranging from happy to much darker. Unlocking endings is largely tied to collecting sets of “Lagniappes,” which is Alone in the Dark’s name for its bonus collectibles. Some of these sets require you to tackle the game multiple times (Lagniappe progress is saved from playthrough to playthrough) and can be tricky to find, but don’t worry, we’ve got you covered…

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Note: While this article doesn’t get too deeply into specific ending plot details, there are some unavoidable SPOILERS below. 

Standard Ending (Emily)

Simply play through the game as Emily and defeat the final boss.

Standard Ending (Edward)

Simply play through the game as Edward and defeat the final boss. This is essentially the same as Emily’s ending, except from Edward’s perspective.

Dark Ending (Emily)

This ending sees Emily fall prey to the power of the Dark Man. In order to unlock this ending, you’ll need to collect the “Dying with Dignity” Lagniappe set, consisting of the Sheet Music, War Photo, and Toe Tag.

After collecting the Dying with Dignity set, while in Dr. Gray’s Apartment (the arena with old-school fixed camera angles) enter the cubby where you usually find the key to the wardrobe. You can now interact with a spot on the small side table in the room, giving you the opportunity to use paint thinner on that painting of Jeremy you’ve been carrying around.

If you’ve done the above, a new cutscene will trigger after you’ve completed the Jeremy boss fight. When approached by the Dark Man, the cutscene will slow down for a second and the sound will drop out – this part is actually interactive. Press down to lower your gun, then right to raise your other hand. This will allow you see the ending in full (and earn the “Radical Acceptance” trophy).

Dark Ending (Edward)

This ending sees Edward fall prey to the dark forces within Derceto. In order to unlock this ending, you’ll need to collect the “Goat Without Horns” Lagniappe set, consisting of the Preserved Reptile, Jangling Shaker, and the Profane Totem.

Once you have the Goat Without Horns set, you have to place an offering at the Whispering Tree (the big tree in the Conservatory) during Chapter 4. Depending on the order you’ve done things, you may not be able to place the offering in the same playthrough you collect the Goat Without Horns set. In that case, you’ll have to get the ending on a subsequent playthrough.

If you’ve placed the offering, a different cutscene will play near the end of the game when the final boss would usually present itself. At a certain point, Emily will show up and shoot Batiste, who’s restraining Edward. The next section of the cutscene is interactive – hold left to focus on Grace hanging from the tree. This will allow you to see the cutscene in full (and earn yourself the “One of the Thousand Young” trophy).

Quirky Ending (Grace)

This is more of a left-field ending (I won’t spoil it). In order to unlock this ending, you’ll need to collect the “All the World’s a Stage” Lagniappe set, consisting of Curious Napkin, Box of Biscuits, and Toy Talisman.

Once you’ve done the above, play through the game until you get to the part where the final boss would usually present itself, but instead, talk to Grace near the tree and give her a gift. This unlocks the “What Just Happened?” trophy.

And there you go – it’ll definitely take some work, but that’s how you earn all the game’s endings (and their associated trophies).

Alone in the Dark is available now on PC, Xbox Series X/S, and PS5. You can check out all of Wccftech’s Alone in the Dark guides here.

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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