Horror Game Agony To Launch on May 29th for PC, PlayStation 4 and Xbox One

Apr 20, 2018 at 06:03am EDT

The horror game Agony, developed by Madmind Studio, has been confirmed today for a May 29th launch date on PC, PlayStation 4 and Xbox One.

We also just got fresh assets (a gallery of screenshots and a release announcement trailer), which you can find below. As you might recall, last month we've published an extensive interview with Madmind CEO and Founder Tomasz Dutkiewicz and we can't wait to see to be able to review Agony.

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Story in short

You will begin your journey as a tormented soul within the depths of hell, without any memories about your past.

The special ability to control people on your path, and even possess simple minded demons, gives you the necessary measures to survive in the extreme conditions you are in.

By exploring the hostile environment and interacting with other weary souls of the hellscape, the hero will soon understand that there is only one way to escape from Hell, and it will require meeting the mystical Red Goddess.

Explore the lake of fire

Huge, visually stunning levels filled with hostile environments and unique, terrifying design. Find your path through mystical floating forest and other hostile environments. Discover your story and deepest secrets by collecting hidden notes, letters, paintings and more.

Solve unique challenges

Find secret patterns and draw them with your own blood on the sacrificial stones. Collect ancient artifacts and use their power to discover hidden paths in another dimension.  Surpass the limits of your mind and possess other creatures. Use their unique abilities to progress further or open secret passages.

You can already wishlist the game on Steam, by the way.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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