Horizon Zero Dawn Gets Launch Trailer & Performance Patch

Alessio Palumbo
Horizon Zero Dawn Patch 1.32

Horizon Zero Dawn, the PlayStation 4 exclusive Action RPG set to debut next week, received an official launch trailer (embedded below) as well as a couple performance patches. PSX-Sense first shared the following changelog:

Patch 1.01

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  • Added options to switch graphics mode and HDR rendering
  • Multiple crash fixes and progression
  • Various performance improvements

Patch 1.02

  • Multiple crash fixes and progression
  • Various fixes to avoid getting player’s stuck
  • Updated visual settings
  • Performance improvements

The game, developed by Dutch studio Guerrilla Games, received highly positive scores so far from the press. It currently stands at an average score of 88 on both Metacritic and OpenCritic, making it one of the best games released on the PlayStation 4 recently. You'll have to wait a little more for our review, but stay tuned.

Today, Guerrilla Games' Studio Manager Hermen Hulst celebrated the upcoming launch with the following post on the PlayStation Blog:

It is my pleasure to be able to share the launch trailer for Guerrilla’s new title, Horizon Zero Dawn. This is easily our most ambitious project that we have taken on.

When we began our journey over five years ago, we wanted to have the creative freedom to imagine something fresh. As soon as we saw the enthusiasm from the team for the concept, and our lead Aloy, we knew we were on the right path.
The result of our voyage is Horizon Zero Dawn – a game set in a lush post-apocalyptic world, in which Machines are the dominant species and mankind is propelled back to the stone ages. It is a game of exploration, not just of the perilous new world but also of Aloy’s identity.
On behalf of the entire team at Guerrilla, I hope you’ll enjoy accompanying Aloy on her journey as much as we have enjoyed creating it for you.

 

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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