Hogwarts Legacy PC Gets Modding Tool and Built-In Support on January 30

Alessio Palumbo
Hogwarts Legacy

Today, Avalanche Software had a surprise for PC players of Hogwarts Legacy. In just three days, on January 30, the game will be updated to offer built-in support for mods, which will be downloadable directly from the in-game menu.

Moreover, the developers are also releasing the Hogwarts Legacy Creator Kit modding tool, which will be available on the same day via the Epic Games Store. The Hogwarts Legacy Creator Kit will support the creation of new quests, dungeons, and character enhancements such as cosmetics and skins. Mods can then be submitted through the CurseForge platform for in-game release; all these mods will be hosted and curated by CurseForge. A Steam or Epic Games Store account linked to a Warner Bros. Games account is required to access the official Hogwarts Legacy mods. Players can already link their accounts by going to this webpage.

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In a video overview, we also learned that Avalanche has already partnered with some mod creators to create content ahead of the upcoming launch. For example, players can look forward to a “Dungeon of Doom” mod, a dungeon packed with combat and hidden secrets, as well as all-new broom replacement mods, expanded character creation, outfit customization, and more. Of course, the existing PC mods available through old-fashioned ways and downloadable via Nexus Mods will remain separate.

By the way, the press release also reveals that the best-selling game of 2023 has now sold over 30 million units to date. This doesn't sound like the rumored Definitive Edition, which should launch later this year with around 10-15 hours of new content; it's probably just a stepping stone as Avalanche Software and Warner Bros. Games (which just lost its long-time chief) attempt to prolong the game's life while Hogwarts Legacy 2, rumored to feature live service elements, is in development with Unreal Engine 5.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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