Halo Infinite Updates to Restore Various Skill Jumps, Fix Gun Jamming, and More

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Halo Infinite Season 2 finally launched earlier this month, setting off a new round of backlash against the game, as players objected to the removal of various high-level techniques and “skill jumps” (advantageous points on maps that only expert players can get to). 343 Industries quickly admitted they’d made a mistake and said they would be reverting many of the changes, and it seems a newly detailed update will do just that. Said update will restore most skill jumps and the tank gun to the Campaign, although some high-level speedrunning techniques are still out as 343 claims they would interfere with the game’s upcoming co-op mode. You can check out the notes for the update, below.

Weapon “Jamming”

After hammering on this since seeing the first community reports, we’ve been able to identify the root cause of the issue and we’ll be reverting the recent change to help get this into players’ hands quicker. We have integrated this into our upcoming update and are eager to get this released as quickly as possible.

Map Traversal

With overwhelmingly strong feedback from our players, it was clear we made a mistake in removing a number of skill jumps from the game. As a result, we have brought back the following popular jumps:

  • Live Fire: Key door & house panel
  • Bazaar: Double doors (both sides)
  • Aquarius: P side edges (with adjustment)
  • Streets: Pizza

Campaign Speedrunning

Making its return to campaign with this upcoming update, the tank gun has found its way home above Outpost Tremonius. In regards to some of the other common strategies, many of them are far more complicated as they are closely intertwined with the work we’ve been doing in preparation for co-op, but we’ll continue to explore our options.

More Changes

  • PC stability improvements
  • Based on community feedback, Equipment Pods in Last Spartan Standing will now feature all equipment, rather than just Power Equipment
  • The Rakshasa armor core’s leg when using Body Types 1 & 2 will look as intended
  • In Campaign, collected Spartan Cores will accumulate correctly and a player’s balance should now always be accurate. Some players with campaign saves from pre-S2 ended up with their Spartan Core balance and Equipment upgrade track in a bad state, this should now be resolved.
  • Address a rare issue preventing players from capturing zones in King of the Hill
  • On Bazaar, the Overshield will now spawn at the start of a match
  • Pelican vehicle drops will match their pre-S2 frequency and type
  • Wasp respawn timers on Highpower will also be brought in line with their S1 timers
  • In BTB, Fireteam color markers should be applied to your matchmaking Fireteam again
  • Disabling Speed Lines should function as intended

Halo Infinite is available now on PC, Xbox One, and Xbox Series X/S. An exact release date hasn’t been set for the next update, but 343 is promising more info in the “next few days.”

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Products mentioned in this post

Halo Infinite
Halo Infinite
USD 46.59
Xbox Series X
Xbox Series X
USD 749.99

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