Halo 5: Guardians PC Port Is “Not in the Cards” Now, but the Developer Is Aware of the Demand

Sep 15, 2021 at 07:22am EDT
Halo 5: Guardians

Halo 5: Guardians was among the games that have appeared in this week's massive GeForce NOW leak, but it seems like the game is not coming to PC in the foreseeable future.

Commenting on the leak on Twitter, 343 Industries Community Director Brian Jarrard revealed that there are no plans to bring Halo 5: Guardians to PC at this time, but the studio is aware of the demand, so things may change in the future. As of now, 343 Industries is focused on Halo Infinite, so we shouldn't expect any announcement in the near future.

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Halo 5: Guardians launched back in 2015 on Xbox One complete with an epic story campaign, multiplayer modes, and Forge, which was ported to Windows 10 in late 2016.

Halo 5: Guardians delivers epic multiplayer experiences that span multiple modes, full-featured level building tools, and a new chapter in the Master Chief saga. And now with Xbox One X, players can experience enhanced visuals, up to 4K resolution, increased visual details, and improved graphic fidelity that makes the game look better than ever before, all while maintaining a consistent 60FPS for the smoothest gameplay possible.

ARENA MULTIPLAYER
Halo 5 Arena multiplayer continues the established franchise legacy of pure, skill-based 4v4 competitive combat. Multiple Arena modes provide endless ways to play and compete, from classic Slayer and Capture The Flag modes, to popular social modes like Infection, Grifball, and the all-new Super Fiesta.

FORGE
For years, Halo’s Forge mode has empowered Halo fans to create new maps and game modes that have changed the way people play and experience Halo. Download new levels from the Forge community created on either Windows (using “Halo 5: Forge” for Windows 10) or Xbox One. Customize existing maps or create your own from scratch. Browse, find, and play an endless array of custom games created and hosted by the community.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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