Half-Life: Alyx No VR Mod Latest Development Update Showcases New Animations and More

Francesco De Meo
Half-Life Alyx

Work on the Half-Life: Alyx No VR mod is proceeding smoothly, and the mod's creator showcased all of the latest improvements in a new video.

The new Progress Update video, which can be watched below, showcases new animations, a new Viewmodel, fixes to player speed when ducked and some gameplay tweaks that aim to make the game a little more challenging.

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****Changelog****

-New Viewmodel

-New Animations

-Camera viewpunch when firing

-Camera viewpunch fixed when zombies hits you

-Player speed has been fixed when player is ducked

-Player speed is being decreased on ads (also viewpunch is less violent)

-Zombies are not walking anymore, instead they are running (i increased the running speed aswell as the attack speed)

-Headcrabs are more aggressive -Dot crosshair is only visible when the hand is equipped

Half-Life: Alyx is the latest entry in the series. The game has been released last year and can currently only be played with a VR headset, as it has been built from the ground up for virtual reality.

Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2.

Playing as Alyx Vance, you are humanity’s only chance for survival. The Combine’s control of the planet since the Black Mesa incident has only strengthened as they corral the remaining population in cities. Among them are some of Earth’s greatest scientists: you and your father, Dr. Eli Vance.

As founders of a fledgling resistance, you’ve continued your clandestine scientific activity—performing critical research, and building invaluable tools for the few humans brave enough to defy the Combine.

Every day, you learn more about your enemy, and every day you work toward finding a weakness.

Half-Life: Alyx is now available on PC via Steam worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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