Half-Life 2, Episode One and Episode 2 New Beta Update Introduce Higher Max FOV, Ultrawide Support and More

Oct 19, 2021 at 06:45am EDT
Half-Life 3

Half-Life 2, Episode One, and Episode Two have received new beta updates today which introduce new features and more.

The new beta updates' highlights include a maximum field of view increase, from 90 to 110, ultrawide resolutions support, and interface improvements with resolution scaling. Additionally, with the beta updates, the three games now use Vulkan, which makes it much easier for Linux users to run them.

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Tyler McVicker shared a new video detailing all the changes brought by these Half-Life 2 beta updates. You can check the video out below.

The original Half-Life 2 is, still today, an incredibly engaging game, but it definitely shows its age when it comes to visuals. The development team behind Half-Life 2: Update is currently working on a Remastered Collection that will bring visual improvements, bug fixes, and more. This collection is being developed with Valve's consent.

Half-Life 2, Episode One, and Episode Two are now available on PC via Steam.

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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