Rockstar Prices GTA VI at $80, Defusing Fears of a $100 Standard Edition just Hours Before Pre-Orders Open

Jun 24, 2026 at 06:25am EDT
An illustrated poster for Grand Theft Auto VI shows two characters standing by a beach with a cityscape in the background, and text reads 'November 19, 2026'.

Rockstar Games has just confirmed that GTA VI will be priced at $80, thus putting to rest long-held fears of a higher price. The studio also shared gorgeous new Grand Theft Auto VI screenshots and key details about the GTA VI Ultimate Edition, just hours ahead of the opening of pre-orders, which will happen at midnight local time on June 25.

This version of GTA VI offers an exclusive collection of premium vehicles, weapons, apparel, and other story-linked content for Jason and Lucia across the game's progression. The Ultimate Edition is priced at $100 and includes:

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These bonuses unlock gradually as Jason and Lucia progress through the story of Grand Theft Auto VI. Furthermore, an Ultimate Edition Upgrade will be available for purchase separately for Standard Edition owners at any time.

Moreover, all pre-orders of GTA VI ahead of the November 19 launch will receive the Vintage Vice City Pack, which evokes classic Vice City style and includes:

Last but not least, anyone who pre-orders any edition of GTA VI on the PlayStation Store or Microsoft Store gets one free month of GTA+ (redemption is limited to one per Platform Account). The GTA+ offer includes:

Rockstar also clarified a couple of things: physical copies of the game contain a code for digital download, not a disc. Moreover, the game itself is described as a single player experience, cementing the long-held belief that the online mode for GTA VI will come at a later date.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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