GTA V NVIDIA DLSS 3 Frame Generation + DLAA Mod Doubles Performance While Providing Most Stable Image Yet

Francesco De Meo
GTA V

A GTA V NVIDIA DLSS 3 Frame Generation mod is now available online, doubling the game's performance while bringing the most stable image yet, thanks to DLAA implementation.

The mod, which was developed by well-known modder PureDark and first showcased last month, required quite a bit of work as the game has no motion vectors in the engine and required patching hundreds of shaders to inject motion vectors. Being a game that can easily run into CPU bottlenecks, Frame Generation works wonders, as it can double its performance while providing the most stable image yet, thanks to DLAA, which is a much better AA solution than the game's built-in MSAA and TXAA.

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Like other mods developed by PureDark, the GTA V NVIDIA DLSS 3 Frame Generation mod is only available for Patreon backers, and you can find the developer's page by going here. Given how this mod required additional work compared to titles that already support DLSS and FSR, it is unlikely a free option will be made available by other modders in the future.

GTA V is now available on PC, PlayStation 5, PlayStation 4, PlayStation 3, Xbox Series X, Xbox Series S, Xbox One and Xbox 360. The next entry in the series was finally revealed earlier this month and will be released on a yet-to-be-confirmed date on PlayStation 5 and Xbox Series X|S.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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