God of War 2.5D Metroidvania Spin-off Could Be Announced Today

Jun 4, 2025 at 05:00am EDT
God of War Ragnarok PC

According to insider Tom Henderson, Sony might announce a new God of War game (which could be a multiplatform release) later today during the State of Play live stream. However, this won't be the next installment in the main series; on the other hand, the report says it will be a 2.5D Metroidvania-inspired game set in ancient Greece. Henderson even added that it sounds smaller scale than he previously thought, so don't expect a sizable experience.

Still, it could be an interesting one, not unlike Ubisoft's Prince of Persia: The Lost Crown. That game was successful among critics (it earned a 9/10 score here on Wccftech) and fans, but it did not sell enough to warrant a sequel. In the case of God of War, it might be a stopgap release while Sony Santa Monica is busy with something else.

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As far as we know, they have two main teams, and their next release from Cory Barlog's team is rumored to be a new IP, possibly set in a sci-fi universe. Of course, there will eventually be a new mainline God of War game, but it wouldn't be too surprising if it only arrived on PlayStation 6, given the increasingly long development times of a triple-A game.

Earlier this year, there were also rumors that Sony Santa Monica would be remastering the Greek trilogy. It is unclear whether that was indeed true and the announcement has been delayed, or perhaps insiders got slightly misleading information and their sources were referring to this 2.5D Metroidvania spin-off instead. Regardless, we should learn more about it in around twelve hours or so.

As a reminder, the developer is also working with Amazon Prime Video on a live action TV series adaptation of the Norse trilogy. However, production was delayed due to a major change: showrunner Rafe Judkins was replaced by Ronald D. Moore, who is credited for Star Trek: Next Generation, Battlestar Galactica, For All Mankind, and Outlander.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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