Gears of War: Reloaded Day-One Update Fixes a Variety of Issues

Alessio Palumbo
Gears of War Reloaded. Day 1 Update featuring four armored characters in a dystopian setting.

The Coalition has announced the release of a day-one patch for Gears of War: Reloaded, fixing a variety of issues. You can find the changelog below:

  • Multiple crash fixes and incremental performance enhancements across PC and console platforms
  • Resolved numerous gameplay, UI, and localization bugs – from controller input quirks to incorrect in-game text – for a smoother experience.
  • Minor feature tweaks like improved handheld device support switching (mouse & keyboard mode) and refined settings behavior enhance overall usability.
  • Consoles: The game now properly handles cases where in-game global power saving  is disabled but certain modes (campaign/versus) tried to use power-save features.
  • Consoles: Fix for fire texture and animation isn't shown properly in Campaign.
  • PC: Fixed a persistent low-frame-rate issue when connecting a DualSense controller to a PC.
  • Handheld: Fixed mouse input issues on certain handheld PCs - the mouse sensitivity on handheld devices has been corrected to respond consistently.

Gears of War: Reloaded launched today on PC, PlayStation 5, and Xbox Series S|X, bringing the series to Sony's PlayStation platform for the first time. It is a remaster of a remaster (2015's Gears of War: Ultimate Edition), delivering 4K assets, improved textures, lighting, shadows, and reflections, as well as HDR and Dolby Vision support, Ultrawide support, 7.1 surround sound, and up to 144 frame rates in multiplayer mode. On PC, users can enable AMD FSR 3.1 or NVIDIA DLSS Super Resolution 3.5, and controller remapping is also available. Cross-play and cross-progression are available across platforms, too.

Related Story Asha Sharma’s New Big Xbox Call – Yank Gears of War: E-Day Off PS5 and Rebuild the Console Exclusivity Wall

As a side note, we recently learned that the Gears of War film adaptation in the works by David Leitch won't be ready before 2027.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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