Fortnite Performance Mode Launching Today for Low End PCs

Dec 15, 2020 at 04:46am EST
Fortnite Performance Mode

Epic Games announced the availability of a Fortnite Performance Mode starting today on PC. This mode, currently in Alpha, has been designed to deliver a smoother experience on lower-powered configurations.

The developer is promising 'significant performance gains', though of course, it'll be a tradeoff for lowered visual quality. Fortnite Performance Mode currently only supports Battle Royale and Creative Mode, which means you won't be able to use it in the Save the World mode for the time being.

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In order to enable Performance Mode, selecting it under the Video Settings, then Rendering Mode. Additionally, players will now be able to opt out of installing high-resolution textures on PC through the following procedure; this will save about 14GB, bringing the total Fortnite install size to just 17GB.

1. Open the Epic Games Launcher.

2. Click on Library.

3. Locate Fortnite and click on the three dots next to it.

4.Click on Options.

5.Check the box next to Use High-Quality Textures.

Last but not least, Epic Games provided two examples of how the brand new Fortnite Performance mode can increase your average frame rate.

Hardware Example 1: Hardware Example 2:
CPU: Intel i5-8265U @ 1.60GHz CPU: AMD A10-5745M APU @ 2.1GHz
Memory: 8GB RAM Memory: 6GB RAM
GPU: Intel UHD Graphics 620 GPU: AMD Radeon(TM) HD 8610G
FPS Before: 24 fps FPS Before: 18 fps
FPS After: 61 fps FPS After: 45 fps

Of course, if you've got the right PC hardware such as a GeForce RTX graphics card, you can choose to enjoy Fortnite at its absolute best with ray-traced effects and NVIDIA's Deep Learning Super-Sampling.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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