Final Fantasy XV DLC Has Been Influenced by Bloodborne, Square Will Consider Making Luna Playable

Oct 31, 2016 at 02:00pm EDT
Final Fantasy XV

We knew that the Final Fantasy XV DLC would revolve around Noctis' companions (Gladiolus, Ignis and Prompto) and last week we learned that Square Enix also plans to enable online co-op for up to four players via the Comrades DLC.

Today, we learned even more of the planned Final Fantasy XV DLC thanks to an interview with Haruyoshi Sawatari (Producer, Division 2), who is leading development on the post-launch content. Speaking to French website Jeux Video, he said that there's a strong demand to be able to play as a heroine like Luna and that they will consider this for a future DLC.

In case you're not fully caught on the lore, Luna is short for Lunafreya Nox Fleuret, one of the main characters in the Kingsglaive: Final Fantasy XV movie as well as the main heroine in the game. She's the former princess of the province of Tenebrae and the youngest oracle in history.

The interviewer was also able to catch an early glimpse of the Final Fantasy XV DLC and noted that a passage within a cave felt visually similar to Bloodborne. Sawatari-san replied:

Actually, before joining Square Enix, I worked on Bloodborne. Um, yes I think it looks like that indeed, thank you for noticing (laughs). We are still at an early stage of development, but I expect more exuberant battles.

Final Fantasy XV is out on November 29th, 2016 worldwide for PlayStation 4 and Xbox One. With a development period of roughly ten years, it's fair to say that this is one of the most anticipated games of all time. Stay tuned on Wccftech for additional coverage leading up to the launch, which is less than a month away now; also check out today's latest gameplay video.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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