Final Fantasy VII Remake Part 3 Director Wants to Add a Different Twist for a New and Exciting Experience

Alessio Palumbo
Final Fantasy VII Rebirth

Following the launch of Final Fantasy VII Rebirth (which was nominated for Game of the Year at The Game Awards), Square Enix is now entirely focused on the third part of the FFVII remake trilogy. We already know there won't be any DLCs for Rebirth to speed up the arrival of the final installment, but what can we expect in that game? Game Director Naoki Hamaguchi talked a bit about his plans in an interview with VG247, stating that the goal is to add some sort of different twist to make it a new and exciting experience.

I play a lot of games, a lot of open world games, and something I feel whilst playing a lot of these games is that you've got the core mechanics - or their fighting systems - and most of the content you'll encounter, most of the places you can go, most of what you'll be doing, can get repetitive. These games just use the same mechanics. There are no real changes, there’s nothing new to experience around the different regions of these worlds.

Related Story Final Fantasy VII Revelation Could Feature Characters with a “Large and Dedicated Fanbase” from Spin-Off Games, says Hamaguchi

Obviously, there’s a great battle system in Final Fantasy VII Rebirth - and there’s a lot of fun to be had in fighting the various different monsters in each region - but I wanted it to feel like a breath of fresh air when you entered each different region. That you feel like there’s something new and exciting to do when you enter a new area. That you can experience something different with the mechanics. That’s why we wanted to put so many different mini-games in, and I feel we really managed to achieve our goal with that. It’s simply a breath of fresh air in an open world (or ‘open field’, as we call it for Rebirth).

So, are we going to continue with this same balance going forward? Have we reached perfection? I think if we did just do the same thing again for the third game in the series, then it wouldn’t really be very new or exciting anymore. I want to add a different twist, rearrange things slightly for the next game, and have a slightly different look to things. We don’t just want to make more of the same, we want to make new and exciting experiences.

There's no telling yet when the next entry of the Final Fantasy VII remake trilogy will be released, but it will be at least three years. In the meantime, Rebirth is likely to be released on PC.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button