Final Fantasy VII Rebirth Ending Will Have a Rather Different Impact Than Remake’s; Creative Director Is Nervous About Its Reception

Feb 7, 2024 at 10:30am EST
Final Fantasy VII Rebirth

Final Fantasy VII Rebirth's ending is going to have a different impact than Remake's ending, according to the game's Creative Director.

Speaking with Japanese publication Automaton, as translated by @aitaikimochi on X/Twitter, Creative Director Tetsuya Nomura commented on the game's ending, saying that it will have a rather different impact on players than Remake's ending, which was created to surprise the audience. As he doesn't really have a good read on how the audience will react, he is way more nervous this time about its reception. This seems to hint, once again, at the ultimate fate of a certain character, especially if the ending of the second entry in the trilogy won't be as surprising as Remake's.

Related Story Final Fantasy VII Remake Trilogy Finally Has an Ending: Revelation Lands Spring 2027 on PS5, Xbox, Switch 2, and PC

Before reaching the game's ending, players will experience quite a bit of content in Final Fantasy VII Rebirth. As highlighted by Kai in his hands-on preview, the game's open areas feature a lot of different activities that are sure to keep players occupied for a long time.

In total, our hands-on time with Final Fantasy VII Rebirth allowed for about three hours of the introductory chapters, ending with Cloud and crew beating the Midgarsormr (no longer Zolom) and venturing into the Mithril Mines on the way to presumably Junon. In that period, we were reintroduced to Chadley and his combat simulator, tracked down and trained a chocobo to cross the swamp, and a couple of quick side quests to slay rare monsters and other odd jobs to raise the intel for that specific region of the world and unlock new materia in Chadley’s shop. Sadly, the Enemy Skill materia was obtained through this shop and I was advised that the only way to unlock new skills was by way of these combat challenges, so no having to cross your fingers and survive a cast of Beta to unlock it in your materia. On the flip side, the Sonic Boom enemy skill is unbalanced by giving Cloud a ranged wind attack that also casts Bravery and Faith for additional damage buffs.

Final Fantasy VII Rebirth launches on PlayStation 5 on February 29th. A playable demo covering the Nibelheim flashback is also available for download.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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