Fallout 76 Will Be Driven By Quests; Map, Building And More Get Additional Details

Sep 5, 2018 at 07:30am EDT
Fallout 76

Fallout 76 is going to be a much different game than Fallout 3 and Fallout 4 being an online game, but it seems like some of the series' staples will still be in, especially in regards to quests.

The latest issue of Game Informer includes plenty of new information on Fallout 76.  It's been reiterated that the world will be 4 times bigger than the Fallout 4 world and that the map will be divided into 6 zones, and areas within these zones will spawn monsters of certain level ranges, so players will have difficulty heading into them at low levels.

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More details on the gameplay experience have also emerged. Fallout 76 will feature a number of colorful NPCs that players will grow fond of, and quests will drive the game. The Overseer quest will be long, and players will also be able to take on a variety of side quests, with many of them being nonlinear.

Building has also received some additional details. Apparently, there will be equipment that will automate resource harvesting. Settlements can also be connected to make a larger settlement. Building can also be done by teams, which should speed up the process considerably.

In the same Game Informer article, it's also been confirmed that development is almost done. The game is pretty much content complete, as the team is focusing on fine-tuning and bug fixing.

Fallout 76 launches on November 14th on PC, PlayStation 4 and Xbox One.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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