Ex TLOU Director: You Can Create Such a Story Without the Shooting Parts; Kojima Did Really Good

Jan 8, 2020 at 08:00am EST
TLOU

Former The Last of Us (TLOU for short) director Bruce Straley, who left Naughty Dog a couple of years ago, was interviewed by GamesIndustry during the recent Fun & Serious Game Festival that took place in Bilbao.

Straley posited that it is possible for game developers to create a story similar to that of TLOU or Uncharted (he directed both the second and the fourth installment of that franchise, too) without the shooting parts.

Related Story The Last of Us Part I PC Release Pushed Back for Extra Polishing

Can you create a game that's as interesting and character-driven and compelling as an Uncharted story or Last of Us story without shooting? I think you can. Again the concept has to be... 'how can I create a rich enough world to allow for interesting core mechanics?'

The world has to afford interesting, compelling ways for the player to figure out [solutions] -- and that's a lot of what games are. We have to put players in a position to be engaged with overcoming obstacles, which means the core mechanics have to avail us enough opportunity to figure out a solution.

The ex Naughty Dog developer then went on to say he is personally looking for something different and praised Hideo Kojima for trying to do so.

So for me personally as a player, I want something fresh. I want something that feels different, and I think we're allowing for more time with the game to settle into experiences, where it used to be more like: 'How do we get the player hooked in the first ten minutes, we gotta do this, we start in media res, start with some action sequence, let's go, go, go.'

I think all of that is changing, and I think Hideo Kojima has done something really good for the industry to just try and do something to shake it up a bit.

Straley is, of course, referring to Death Stranding. While the open world game did indeed feature some combat elements, including shooting, they were far from being the gameplay core as often is the case with triple-A titles.

Interestingly, his former colleagues at Naughty Dog are going in an entirely different direction from that proposed by Bruce Straley with TLOU Part II, as the game's main theme will be 'hatred' and therefore lots of violence is expected (as showcased by this Paris Games Week 2017 footage).

TLOU Part II is now scheduled to release on May 29th exclusively on PlayStation 4.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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