Evil Dead: The Game Has Been Delisted On Digital Storefronts, Servers Will Stay Up For Those Who Already Own It

May 1, 2025 at 10:35am EDT
Evil Dead The Game

Evil Dead: The Game is being delisted from digital storefronts, publisher Saber Interactive confirmed on the game's Steam page before delisting it on Steam. Players noted on Reddit earlier in the week that it had been removed from the Epic Games Store and the PlayStation Store, raising suspicion that it had been delisted.

Saber confirmed those fears today, removing it from Steam and the Xbox Store, where it was still available for a short time after being removed from the Epic and PlayStation storefronts.

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"We can confirm we've begun the process of removing the game from digital storefronts," Saber wrote in its statement.

"Anyone who has purchased the game will still be able to play it as we plan to keep our servers online for everyone. We want to extend a sincere thank you to our community, to those who have been part of the game from the very beginning, and those who have recently joined us. We appreciate all of your support."

The game's developer, Boss Team Games, stopped making new content for Evil Dead: The Game in 2023 and canceled a previously planned Nintendo Switch version at the time. Unfortunately, that it is being entirely delisted now is just the next step in what's become the standard for online-only games with no offline mode.

Perhaps by the time servers go offline, Saber and Boss Team Games will have finished work on an offline mode so that those who do own the game can continue to play it in some fashion. Saber didn't provide a timeline for when servers will be taken down, but it would be surprising to see them last longer than the rest of the year, now that the game is officially off storefronts.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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