Elden Ring PlayStation 5 Pro Test Highlights How The Console Can Brute Force Improvements Even Without Dedicated Patch

Francesco De Meo
FromSoftware

An early Elden Ring PlayStation 5 Pro test was shared online, showing how the console can brute force improvements in games even without a dedicated patch.

The test conducted by Brazil Pixel reveals how the action role-playing game by FromSoftware often runs at native 4K resolution in Performance Mode while keeping close to 60 frames per second framerate most of the time. In Quality mode, on the other hand, performance is shakier but still manages to be close to 60 frames per second while constantly running at native 4K resolution. The biggest performance improvements, however, are seen with ray tracing, which is not surprising considering the console's GPU improvements over the base model.

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Given how Elden Ring's performance on the base PlayStation 5 isn't as solid as it should have been, this is definitely good news, as a dedicated PS5 Pro patch would definitely make 4K resolution, 60 FPS gameplay possible. Even with its technical hiccups, however, the game is worth experiencing for fans of the Souls series, as it is the natural evolution of the successful formula created by FromSoftware, as I highlighted in my review.

Elden Ring and its expansion, Shadow of the Erdtree, are now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Xbox One.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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